(without creating a unique collision group for each model)
I have a ragdoll system that assigns the ragdoll model’s parts to a collision group. The collision group is set to not collide with parts within the same collision group since I don’t want ragdolls interacting with other ragdolls. However, I do want ragdolls interacting with their own parts within the model. How can I achieve this without creating a unique collision group for each individual ragdoll model?
-E