How Can i make a player Character sit in different chairs?

To keep a simple i want to create a script to make each player sit in a seat

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workspace.Seat:Sit(game.Players.xZylter.Character.Humanoid)
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no i want to telport each player to a seat

Make a part up to chair then make it can collide off
then use :MoveTo() to tp the plr there and when they touch it they will get sit.

Example code:

local seatTp = game.workspace.SeatTp -- Where you want to tp the plr

script.Parent.Touched:Connect(function(hit)
     if hit.Parent:FindFirstChild("Humanoid") then
        hit.Parent:MoveTo(seatTp.Position)
     end
end) 

Its just an example code. of the teleporter part.

3 parts are there:
1st is Seat
2nd is A part where players got teleported
3rd when player touch that part they will get tped to seat.

that code is for 3rd part.

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