How can I make brick position float

So I have this script where a brick goes to my mouse’s CFrame but I want to float in middle of the screen than the end point of the mouse position, is there a way to achieve this?


In this image the brick is right up to the face of the humanoid but I want to be able for example by pressing X to draw the object closer me

local plr = game.Players.LocalPlayer
local Mouse = plr:GetMouse()
local Brick = game.Workspace.TestBrick
Mouse.TargetFilter = Brick

	Brick.CFrame = Mouse.Hit

What exactly do you mean by “floating in the middle of the screen”? Are you wanting the brick to be on the same axis as the mouse, just not at the position of where the mouse hits in the workspace?