How can I make global saving dead bodies

You can write your topic however you want, but you need to answer these questions:

  1. What do you want to achieve? Keep it simple and clear!
    I want to make it so that when I person dies in my game (the game is coded so that if you die you are perma banned and a ragdoll dead body of you is store locally not saved in the workspace folder DeadChars ) I want it to be that if someone dies, every other server also spawns their dead body, and saves it permanently to a datastore

  2. What is the issue? Include screenshots / videos if possible!
    I do not know how

  3. What solutions have you tried so far? Did you look for solutions on the Developer Hub?
    Not anything so far as this is a complicated topic and this is why im seeking help on it
    After that, you should include more details if you have any. Try to make your topic as descriptive as possible, so that it’s easier for people to help you!

Nothing

Please do not ask people to write entire scripts or design entire systems for you. If you can’t answer the three questions above, you should probably pick a different category.

i heard in one of my posts to use ordereddatastores which was something you could use to save across all servers

edit: ordereddatastores

Well, ultimately I believe the best way to do this would be with using an external database with MySQL (my preference) but would include knowing how to use HttpService and write code in other languages (PHP I recommend) or use OpenAI, could help but you’d still have to likely troubleshoot and learn how to set up your own external database you choose outside of Roblox to incorporate that.

Why would you want to permanently ban someone from your game for dying in the game? Seems like a good way to lose any player-base you might obtain.

  • Make firebase datastore to handle all data for dead bodies
  • Save dead body on firebase if player die
  • Use MessagingService for load all bodies between all servers