I want to make a script when you kill someone you get value, i tried all sort of things but it didnt work.
That’s something that would have to be detected by the weapon or (preferably) remote on the server’s end.
A simple way would to have a tool with a .Touched event connected to it. When it fires you can remove another humanoid’s health, and then check if the new health is <= 0. If it is then that means the humanoid is dead and you can reward the coins to the player.