hey, the title is self-explanatory. I have the basic AI done with what an AI does in my game, I just need a general idea on how to add a function to make it transform into a random player in the game and then remove that transformation when it locks onto a player.
would i have to use humanoidDescription? would i need to get a table of players?
of course i do, i’m just asking how i could use it methodically for this specific purpose
thank you in advance