i was working to make walking animation on skinned mesh but i dont know how to make it more realistic
I’m not an expert in animation, but I do have eyes.
The animation looks too rigid, like the monster is afraid (and why would a monster be the afraid one?).
Try adding some sway!
For example: when an arm reaches its furthest point from the torso, it’ll usually loosen up and follow gravity a bit.
You probably don’t really understand that (and that’s fine honestly), so just go walk around and observe how your body moves.
Then try to imitate what you noticed in the animation.
Basically, you’ll have to observe a walking animation a lot before you can make it yourself!
thanks! im gonna try to make the legs and arms more realistic like the foot position (ima try on blender too)
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