Track the NPC’s death using Humanoid.Died event.
Also, Kills are different from Deaths. Remember that necessarily someone that dies isn’t killed, I recommend you look for who killed who when someone uses a weapon, aka your gun tool(s).
Track the NPC’s death using Humanoid.Died event.
Also, Kills are different from Deaths. Remember that necessarily someone that dies isn’t killed, I recommend you look for who killed who when someone uses a weapon, aka your gun tool(s).