How can i make NPCs uncollidable?

The title is self explanatory, how do i make it so players walk through NPCs?

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I’ve never done this before, but I have something that might work. Try using this-

NPC’s={workspace. NPC1, workspace. NPC2, workspace. NPC3}
for I, v in pairs do
v. CanCollide=false

Again, I’ve never done this before, so it may not work!
If it doesn’t, let me know, and I’ll try something else.

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Quick and easiest way is to use Collision Filtering.

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This wouldnt work. Those NPCs are models, and they dont have “CanCollide” property. You could get their descendants and from there to continue…

I forgot all about that, thanks.

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