How can I make players start out with a StringValue?

So basically I want each player to start out with a StringValue that doesn’t reset when the player respawns.

Thingy

I could put it in starter pack, but starter pack resets whenever you respawn. Is there a way to put it in the player like in the image shown above?

I’d try StarterPlayerScripts. Not sure if it will work, though.

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It worked! Thank you. It is kind of long to locate in scripts, but just as long as it’s functional, it’s fine for me.

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