How can I make the character movement *ice-ish*

So basically, how can I make the player move like it’s on ice, even tho it isn’t?
I tried searching about it on the dev forum and youtube, but I didn’t find any helpful tutorials.

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Do you want the player walk like that all the time or just when on a part (Ice)?

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If applied to the player exclusively, you can use CustomPhysicalProperties to alter their friction. Putting it to 0 and setting the weight to 100 will cause them to slide.

If you’re Appling it to specific parts, then change the friction on those parts instead, doing the same thing.

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Do I apply it to HumanoidRootPart or another player’s instance?

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