How can I make this occur in every server?

Is it possible to make an event happen in every server?

	game:GetService("StarterGui"):SetCore("ChatMakeSystemMessage",{
		Text = "[SERVER]: "..Message;
		Color = Color3.fromRGB(0,255,0);
		Font = Enum.Font.SourceSansBold;
		FontSize = Enum.FontSize.Size24;
	})
end)```
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In other words, I want it to happen globally (all around the game in every server it’ll create a chatmessage)

This is probably what you’re looking for, it uses MessagingService which allows servers to communicate with each other throughout your main game

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Just another link related to what you already provided.