Is it possible to make an event happen in every server?
Text = "[SERVER]: "..Message;
Color = Color3.fromRGB(0,255,0);
Font = Enum.Font.SourceSansBold;
FontSize = Enum.FontSize.Size24;
In other words, I want it to happen globally (all around the game in every server it’ll create a chatmessage)
This is probably what you’re looking for, it uses
MessagingService which allows servers to communicate with each other throughout your main game
Just another link related to what you already provided.