This velocity gui is shows the players velocity.
And ı really need the place that ı have to put this script in explorer.
You could just find the magnitude of the humanoidrootpart’s velocity.
game.Workspace:FindFirstChild(“PlayerName”).HumanoidRootPart.Velocity.Magnitude
this will give you the player’s velocity. You can make the gui check the players velocity when changed and make it show on the UI
Inside the TextLabel:
if not game:IsLoaded() then
game.Loaded:Wait()
end
local Label = script.Parent
local Character = game:GetService("Players").LocalPlayer.Character
Label.Text = tostring(Character:WaitForChild("HumanoidRootPart").Velocity)
Character.HumanoidRootPart:GetPropertyChangedSignal("Velocity"):Connect(function()
Label.Text = tostring(Character:WaitForChild("HumanoidRootPart").Velocity)
end)