How can i pass through data from sub places to the main game (vice versa) that only affects the specified player?
I thought of using messaging service but i dont know how to make it to where the data passed only takes affect yo the player/
How can i pass through data from sub places to the main game (vice versa) that only affects the specified player?
I thought of using messaging service but i dont know how to make it to where the data passed only takes affect yo the player/
https://developer.roblox.com/en-us/api-reference/function/TeleportService/GetLocalPlayerTeleportData
Use a teleport function which supports sending teleport data on the other side use the above function to handle the received data.