How can i pass through data from sub places to the main game (vice versa) that only affects the specified player?

How can i pass through data from sub places to the main game (vice versa) that only affects the specified player?

I thought of using messaging service but i dont know how to make it to where the data passed only takes affect yo the player/

https://developer.roblox.com/en-us/api-reference/function/TeleportService/GetLocalPlayerTeleportData

Use a teleport function which supports sending teleport data on the other side use the above function to handle the received data.

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