I’m making a game where you can have a very small character size and i want to autoscale shiftlock camera offset but I can’t find a good way to do that.
You can see in the video when i set the character size to 0.05 the offset is not set right when i look down or up.
You probably need to convert the Current Camera to match the player’s size and CFrame
What do you mean by that ? 111111
Like how you set the attribute of “Camera Max” and “Camera Minimum Zoom Distance”, you are going to need to play around with numbers to make it seem like the character is at it’s default zoom distances but with a small body, therefore, the shift lock will adjust to those different parameters to not make it the choppy way that you showed in the video. Sorry if this is a little confusing, I’m trying to explain it the best I can
That what I’ve been doing with the camera module but with no success so i asked help here
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