How can I prevent shift-lock glitching without just removing it?

I am aware this has been around for a veryyy long time but I’m not sure how to get around it.

if you check here you can see I just teleported by doing it, and sometimes when I tried it I got stuck inside of parts making other players not able to get to me.

We had an issue with shift-lock glitching in one of games where the player was able to glitch through locked doors. We managed to solve this issue by turning the part(s) into a union. Perhaps this would work in your scenario?

Thank you for this, I had no idea the way characters collide with unions are different like that, weird.

No problem! I’m assuming unions calculate collision differently to parts, but I really have no idea, either.