How can I prevent sliding on local parts moved by BodyMovers?

In the video below, what I am doing is cloning parts from replicated storage, and moving them on the client. Unusually, I slide on these local parts, where as when I stand on the same part serverside, I do not. Does anyone know why these locally loaded parts cause you to slide and shift around? And is there a way to prevent it?

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Yes. I think you should use a gyro position on the platform. This is what I usually do. Do you have a end and beginning location? There probably isn’t a very clear was to resolve this. It may have something to do with the script.