How Can I Prevent TextLabel From Scaling Its Outline When Zooming Out

Hey!

I am working on my simulator game for a while. I was struck in this problem. How can I prevent the textlabel from scaling it’s outline as you zoom out? Or is there any better solution or alternatives?

image

/Mub

The only solution I can think of is to messure the distance from the camera and change the stroke size accordingly.

That’d take some times which I don’t want to do just for smallest revision.

Is there any module available for that?

Not that I am aware of, small things like this really do hold back the engine and are kind of unfortunate.