How can I prevent the model colliding with eachother so it doesn't slide like this?

I want to prevent this shark model from moving.
What I think is going on is that its colliding with itself which is causing it to move. It weirdly only happens with a HRP?

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if the shark is JUST the HRP, then that’s an issue, as usually you need limbs, a torso and a head and not just one part. (also, if the HRP is touching the floor, that could also be why, this movement is similar to having a hipheight extremely low on a default humanoid model.)

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ah thank you, i forgot to raise it from 0

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