Well, basically I want to reconnect the first function shown in the following script, it disconnects so that it does not interrupt the FocusLost of a textBox, but in the end it no longer works again when disconnected
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local ChosePlayerDropEvent = ReplicatedStorage:WaitForChild("PlayerListSelectionDrop")
local TextBox = script.Parent:FindFirstChild("TextBox")
local Players = game:GetService("Players")
local RealName = script.Parent:FindFirstChild("RealName")
local ImagePlayer = script.Parent:FindFirstChild("PlayerImage")
local Main = script.Parent.Parent.Parent
local Player1 = Main:FindFirstChild("Player1")
local Player2 = Main:FindFirstChild("Player2")
local Player3 = Main:FindFirstChild("Player3")
local Player4 = Main:FindFirstChild("Player4")
local Player5 = Main:FindFirstChild("Player5")
local LocalPlayer = game.Players.LocalPlayer
local connection
local function TextConnection()
RealName.Text = "Presiona la tecla enter."
wait(0.8)
end
TextBox.FocusLost:Connect(function(EnterPressed)
if EnterPressed then --This is a bool, so it'll be true or false
connection:Disconnect()
for _, players in pairs (Players:GetChildren()) do
if not (Player1.Value == TextBox.Text ) and
not (Player2.Value == TextBox.Text ) and
not (Player3.Value == TextBox.Text ) and
not (Player4.Value == TextBox.Text ) and
not (Player5.Value == TextBox.Text ) then
if (TextBox.Text == LocalPlayer.Name) or (TextBox.Text == LocalPlayer.DisplayName) then
RealName.Text = "No puedes ponerte a ti mismo."
wait(3)
TextBox.Text = ""
RealName.Text = "@(Nombre del jugador)"
Player1.Value ="N/A"
ImagePlayer.Image = ""
elseif (TextBox.Text == players.Name) or (TextBox.Text == players.DisplayName) then
local UserId = players.UserId
local thumbType = Enum.ThumbnailType.HeadShot
local thumbSize = Enum.ThumbnailSize.Size420x420
local content, isReady = Players:GetUserThumbnailAsync(UserId, thumbType, thumbSize)
ImagePlayer.Image = content
Player1.Value = players.Name
RealName.Text = "@".. players.Name
elseif (TextBox.Text ~= Players.Name) or (TextBox.Text ~= players.DisplayName) then
RealName.Text = "No se encontro el jugador."
wait(3)
RealName.Text = "@(Nombre del jugador)"
Player1.Value ="N/A"
ImagePlayer.Image = ""
elseif TextBox.Text == "" then
RealName.Text = "@(Nombre del jugador)"
Player1.Value ="N/A"
ImagePlayer.Image = ""
end
end
end
end
end)
connection = TextBox:GetPropertyChangedSignal("Text"):Connect(TextConnection)
(At the moment it is in Spanish since it is my native language, then I will translate it into English)