How Can I Recreate This? [EPIC MINIGAMES]

I would like ideas or an explanation on how to create the control mechanics of the spiky cylindrical object in the Spiky Spinner minigame of Epic Minigames (without the wall bouncing).

Here is a video of the object in action:
https://www.youtube.com/watch?v=ilgc2AEX0VI&ab_channel=HamishSkirka

Essentially, I want to be able to control a part with WASD and have it move as if it was big and sluggish. I had ideas of slowly increasing the speed of each axis whenever you hold down W/A/S/D, and slowly decrease the respective axis with each button, and it works somewhat, but it doesn’t feel as natural as the actual minigame.

I appreciate any ideas you can lend.