How can I replicate players arms and shirt on to a viewmodel

I want to make a viewmodel that replicates the players skin onto the viewmodel arms kind of like this
image

if you can see my players arms are replicated onto the viewmodel. How can I achieve this? Also I don’t want anything like your arms are visible while holding a tool I want a custom viewmodel that does the thing I want to achieve.

you’ll need a humanoid to render the rig and after that, you can load the humanoid description from the
player character’s humanoid and apply it to viewmodel

-- this is just example, copy and pasting it wont work
local char = player.Character
local viewmodel = current_cam.yourviewmodel
local humanoid: Humanoid = char.Humanoid

local desc = humanoid:GetAppliedDescription() --get the current applied items from avatar

-- note that applying it directly won't remove accessories so you'll have to hide those with for loops after applying the description, not before it's applied

viewmodel.Humanoid:ApplyDescription(desc)