How can I rotate an entire model In a script?
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Use SetPrimaryPartCFrame for this.
model:SetPrimaryPartCFrame(model:GetPrimaryPartCFrame() * CFrame.Angles(0, math.rad(90), 0))
Or you can have a part inside your model which has all the other parts welded with it.
model.WeldPart.Orientation += Vector3.new(0, 90, 0)
Well, create an invisible primary part in the center of the model then change the orientation of the primary part and your done. Or use model:SetPrimaryPartCFrame(CFrame.new())
Thanks I just did more googling and found this but thanks for your response
Ok is there a way for me to take a modles primary part rotate that in a script and it will rotate the model?
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