I am making a map generation script and want to be able to rotate models (square base) without slowing down the generation greatly or having to weld all the parts together.

THE MODELS ARE ACHORED

I am making a map generation script and want to be able to rotate models (square base) without slowing down the generation greatly or having to weld all the parts together.

THE MODELS ARE ACHORED

You can probably use `Model:SetPrimaryPartCFrame`

For the rotation, you can probably do something like this

```
Model:SetPrimaryPartCFrame(Model.PrimaryPart.CFrame * CFrame.Angles(0,math.rad(45),0))
```

Where `Model`

is the name of your Model. Would rotate it 45 in the y axis. CFrame.Angles only accepts Radians, so you have to convert the degrees to radians via `math.rad`

as I did