How can I rotate motor 6d in this situation?

Hello, so im using motor 6ds to place weapons on my player’s back. The issue is that I already set the .C0. And every time I try to set the rotation it completely breaks:

	local Backweld = Instance.new("Motor6D", HandleClone)
		Backweld.Part0 = Player.Character:WaitForChild("Torso")
		Backweld.Part1 = HandleClone
		Backweld.C0 = Backweld.Part0.CFrame:ToObjectSpace() - CFrame.new(0,0,-0.5).Position 
		local MeshWeld = Instance.new("Motor6D", MeshClone)
		MeshWeld.Part0 = HandleClone
		MeshWeld.Part1 = MeshClone
		MeshWeld.C0 = MeshWeld.C0:ToObjectSpace() - CFrame.new(0,0.7,0).Position

any help is apreciated!! Please help! PLease

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please help. i really need it BADLY