Hello, so im using motor 6ds to place weapons on my player’s back. The issue is that I already set the .C0. And every time I try to set the rotation it completely breaks:
local Backweld = Instance.new("Motor6D", HandleClone)
Backweld.Part0 = Player.Character:WaitForChild("Torso")
Backweld.Part1 = HandleClone
Backweld.C0 = Backweld.Part0.CFrame:ToObjectSpace() - CFrame.new(0,0,-0.5).Position
local MeshWeld = Instance.new("Motor6D", MeshClone)
MeshWeld.Part0 = HandleClone
MeshWeld.Part1 = MeshClone
MeshWeld.C0 = MeshWeld.C0:ToObjectSpace() - CFrame.new(0,0.7,0).Position
any help is apreciated!! Please help! PLease