This is my attempt;
camera.CFrame.Angles = camera.CFrame * CFrame.Angles(0,0,-5)
This is my attempt;
camera.CFrame.Angles = camera.CFrame * CFrame.Angles(0,0,-5)
I recommend you to use math.rad()
camera.CFrame.Angles = camera.CFrame * CFrame.Angles(0,0,math.rad(-5))
And to change the cameraType to Scriptable
The camera manipulation page has a portion about rotating the camera (Camera Manipulation)
I get an error angles cannot be asigned to
camera.CFrame*= CFrame.Angles(0,0,math.rad(-5))
camera.CFrame *= CFrame.Angles(0, 0, -math.pi / 36)
Can you explain this to me? and why would you use math.pi?
math.rad(-5) is the same as -math.pi / 36, you can choose if you want to call math.rad or divide math.pi.
So camera.CFrame*= CFrame.Angles(0,0,math.rad(-5)) would be the same as
camera.CFrame *= CFrame.Angles(0, 0, -math.pi / 36)?