How can I rotate the player Arm to a position without glitch the player's character

I’m already thinking of using Motor6D but I don’t understand how to use it

could you give me a solution please

You’d rotate the character’s ‘Left Shoulder’ and/or ‘Right Shoulder’ joints for R6 avatars and ‘LeftShoulder’ and/or ‘RightShoulder’ joints for R15 avatars.

I managed to get by no more problem thank you for those who tried