I’m a scripter hired to fix a bug with horses moving sideways.
The script worked fine so I took a look and found that the HumanoidRootPart for the horse rig is rotated 90 degrees, the cloud texture is on the front of the humanoidpart to show that it is incorrect.
I tried rotating the humanoidpart manually to correct it but that deleted the motor6d inside of it, breaking the rig and the horse.
If anyone could show me what to do it would be really appreciated! I don’t know how to edit rigs.
horse test.rbxl (213.2 KB)