So, I’m currently working on a project and I need to decorate my map with quite a bit of nature to give it the proper aesthetic, however the keen issue I face with the models, especially decoration models that require some odd-positioning, and then to be group together, is the model not being able to align itself properly to use the proper positioning, but instead Roblox adjustes the positioning based on the best angle, which kind of annoys me.
What I’m looking for is the ability to straighten the positioning, without having the complications of re-angling my parts. I usually duplicate these decorations in mass parts, but the off-angles are causing me a harder hassle then I need it to be.
Is there a plug-in or a proper method to do this? If so, I’d greately appreciate the resource that assists in fixing this.
The few methods I have tried is the “Transform” tool, which does accomplish what I want somewhat, but doesn’t allow me to do it in multiple selected parts without having to group and ungroup everything, and meshing it was an option, however I didn’t want to use this due to the triangle’s in a mesh adding up and casuing lag.