How can i teleport a specific player after an event, for example, after a clickdetector is clicked or a part is touched?
1 Like
By using WhoeverTheCharacterIs.HumanoidRootPart.CFrame = WhereEverYouWantToGo.CFrame
or WhoeverTheCharacterIs.HumanoidRootPart.CFrame = Vector3.new(PosX, PosY, PosZ)
1 Like
Use CFrame, you can get the player who sent the remote event, then do Player.Character.HumanoidRootPart.CFrame = ThePartYouWant.CFrame
1 Like
if you do FireServer(player) then OnServerEvent:Connect(function(player)
end)