How can I transfer data over between worlds in my experience?

Hi Devforum! I recently got access here and I was thinking I might as well come here for help. I’m making a game called Funny Defense Simulator, and I want to make it so all the maps are in one world, so if I update any of the code for the gameplay, they all update as well. I’m wondering how can I send the selected map through the teleport to the gameplay? Thanks in advance!

P.S. I’m not sure if I made any sense, I tend to say things that don’t make sense but if you want me to rephrase it I can try

You can do it by using, “addplace” to a game and use a Global datastore and that will transfer data from games, to games.

To add a place just configure the experiences and goto places.

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Yeah I know, just how do i, say send a variable for the map name thru. You click a button for a specific map, and then when it teleports you, it loads that map

edit: is global datastores for like game datastores

If you use a single experience that contains all the maps in places like @saouvs said, you can use TeleportService | Roblox Creator Documentation to send them to another place.

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