How can I use Vector3 for my small problem?

I want to make a chopable tree, and when the tree breaks, you get it’s resources. However, when I cut down my tree, the resources fall from a tall height. How can I use Vector3 to make the resources “fall” from 1 stud off the ground?

robloxapp-20210605-0123538.wmv (1.8 MB)

portion of script where the game decides to drop the resources:

      local wood = game.ReplicatedStorage.Logs:Clone()
			wood.Parent = workspace
			wood:MoveTo(script.Parent.Position) -- script.parent.positon refers to the tree itself(the wood, not the leaves). how can I add a vector 3 here? im confused.
			ongoing = false
			health = 100
			wait(respawn)
			for i, x in pairs(script.Parent.Parent:GetChildren()) do
				x.Transparency = 0
				x.CanCollide = true
			end
			bool = true
			ongoing = true

edit: excuse the poor roblox studio quality, im not recording via the app again, that quality is so bad.

You can just add the Vector3 to the third line

wood:MoveTo(script.Parent.Position - Vector3.new(0, 5, 0)) --this will make the resource 5 studs lower from the tree's position
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