Hey Developers,
I am currently trying to make an overhead health UI, yet whenever I start healing naturally, this happens:
Any ideas on how to fix this? Thanks!
Hey Developers,
I am currently trying to make an overhead health UI, yet whenever I start healing naturally, this happens:
Any ideas on how to fix this? Thanks!
Round the health number as I believe it is a double value:
HPLabel.Text = math.floor(game.Players.LocalPlayer.Humanoid.Health);
Trying that out right now, will update.
Worked, thank you! Will mark this post as sln.