How could I create a ViewModel like this?


This game has the ideal ViewModel for the arms I’m looking for, I’d just like the arms to snap to the camera and follow wherever it is looking. I’m not sure on where to even start with this, so if anyone could help at all it’d be greatly appreciated.

I’d also like to know on how to use the Player’s arms for this, as the Player’s arms are used entirely throughout this and that is something I’d like to replicate as well.

It seems like it’s just changing LocalTransparencyModifier values. If it isn’t, you need to find a model you would like to use, then parent it under the camera and set something up to make it consistently follow the camera around. You could also add animations to the arms.

https://create.roblox.com/docs/reference/engine/classes/BasePart#LocalTransparencyModifier

But how would I turn the ViewModel’s arms into the Player’s arms?

Also, I’d want the arms to mirror what the player’s arms are doing if they’re different, or at least just have the player’s arms be moving by the camera, is this do-able?