Currently, I’m scripting a system in which you could combine skills and make them into their own move, but the issue comes when I am making animations. I want to attempt to make them smoother, but I don’t really know how to smooth the skill into the next. If I could get further assistance on animation I would appericate it.
I don’t get exactly what you mean, but if you wanted to smoothly ease separate animations into each other, you can use the fadeTime parameter in Animation:Play()
I put this in the wrong section, I feel so dumb
sorry for that