I’m trying to get a camera movement system similar to Project Zomboid, i’ve tried multiple method’s but it just bugs out and doesn’t work.
If you can help me please do, i’ve been stuck on this for some time.
What i’m trying to achieve:
What i’ve been able to do:
The code i’m using to move the camera:
function cursorCamera()
Camera.CFrame = CFrame.new(MouseHeldCircle.PrimaryPart.Position + Vector3.new(-45, 45, 45), HRP.CFrame.Position)
end