How could I program a waterslide system like this game?

There is a game called Waterpark.io. I am trying to make a slide system.
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The main points of this system is:

  • There is a set path on each map
  • Players can move their character left and right on the slide, and if they go off the map they can freely move in the air

Any help appreciated

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Since relying on physics may make it wonky, I would rather be more dependent on CFrames that are dependent on the player’s mouse position like shown in the video.

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Yeah I assumed that roblox’s physics probably wouldn’t work. But i’m more stuck on how to move the player down a set path on the slide.

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Something along the lines of lerping is the only thing that I can think of at the moment… but hopefully, you find a way to manipulate CFrames to a point were you can replicate that game!

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