Hey there! I’m trying to make an ability where the player can redirect their velocity, but it’s very slow and takes at least .2 seconds to get back to full speed, how could I make this faster?
Script (local, StarterCharacterScripts):
local bodyVel = Instance.new("BodyVelocity")
bodyVel.MaxForce = Vector3.new(1,1,1)*30000
bodyVel.Velocity = ( (humanoid.RootPart.AssemblyLinearVelocity*Vector3.new(1,0,1) ).Magnitude+5)*(humanoid.RootPart.CFrame.LookVector*1.1)
bodyVel.Parent = humanoid.RootPart
task.wait(.2)
bodyVel:Destroy()
Any way I can make it faster? It has to be in a local script.