How could I stop these little slopes from squashing/stretching?

the title is my entire question. these little slopes to the left and right are perfectly fine looking at 1080P, but get stretched or positioned wrong when above/below.


1080P ^


720P ^

how could I stop this? I am already using scale, and I have their anchor points set to where the points of the slope meet.

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are you using ImageLabel?
try tinkering with the ScaleType property of the image if so…

lmk if it works

is the slope, the bars, basically everything in this UI under the same parent?
how does your explorer look?

UIAspectRatioConstraints could be helpful, atleast when I had these positioning problems I always used them.
Hope it helps!

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As @ZakiAndrea said, use a UIAspectRatioConstraint! You’ll want it to scale their size based on the Y value, so that it always reaches the bottom. Maybe mess with the image’s property for size scaling as well as the DominantAxis property of UIAspectRatioConstraints.

they are indeed images! I’ve tried changing the ScaleType and it doesn’t seem to yield any results (besides making the scale extremely weird)

everything is within the same GUI

I am already using a UIAspectRatioConstraint and I’ve changed the DominantAxis and it seems to yield the same results

Very very sorry for the late response but can I ask you if your Frame size is calculated in offset or in scale? Most of the times scale solves the problem.