Let’s say we want to make connection using pure lua, no bindable events and no RBXconnections, how am I supposed to do that? i’m curious
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you can use tables and metatables to simulate event handling, just:
- define event table (a table to store event listeners.)
- connect function (a function to register listeners.)
- Fire Function (a function to trigger all listeners.)
Here is an example for u:
local Event = {}
Event.__index = Event
function Event.new()
return setmetatable({listeners = {}}, Event)
end
function Event:Connect(listener)
table.insert(self.listeners, listener)
end
function Event:Fire(...)
for _, listener in ipairs(self.listeners) do
listener(...)
end
end
-- usage
local idkEvent = Event.new()
idkEvent:Connect(function(msg) print(msg) end) -- this will print "yo"
idkEvent:Fire("yo")
4 Likes
i’ll try it tomorrow as i have to go rn, but thx for help i’ll definetively look at this, also for others who read this, you can write your ideas still
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