How do I adjust the camera so that the view makes things look small?

Hello! I’m in need of ideas on perhaps how to make my game look the way I desire:

I’m trying to make a game where the camera of my game is adjusted to make everything look minisized but the controls are the same like in a normal camera and objects still retain the same stud size.

I’ve only scripted something so simple (CameraMaxZoomDistance and CameraMinZoomDistance) and I’m not sure what else to do to achieve what I desired… I’ve tried playing around with FOV and all, but perhaps someone here can give me a few tips and tricks regarding to this.

Have you tried adjusting the FoV? (Field of View)