So I have this game that I think is doing pretty well (i’d like to think), and I was wondering how I calculate the amount of time it’ll take to get to 1 million playtime hours at like the current stats?
Calculate the current stat (either per day or weekly etc.) to a whole year (365 days) and if it doesnt reach a million add a year until you get over 1 million.
StatsInYear * AmountOfYears = StatsInNextYear(s)
And if you want a bit more precise with the month:
StatsInYear * (AmountOfYears - 0.Month) = StatsInNextYear(s)
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Using a linear model, we can get that;
time = (goal - base) / progress
Say the goal was 1 million hours, the base is 100 thousand hours and progress is 2000 hours per day, then time would be;
time = (1000000 - 100000) / 2000 = 450 days
But without more information about the specific amount of hours per day that your game is getting, its hard to predict wether a linear model is the best interpretation for the case.
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