Hi, I’m trying to make an obby game, and I am trying to change the avatar movement type to R6, the classic one as this one is better for obbies.
However, I am struggling to figure out how to do so as the Avatar settings have moved with the new studio ui into their own UI. The new Ui is more complicated, and not as simple as the previous one of “Movement Type” “R6” “R15” “Player Choice”. I’ve fiddled around with it for a bit, I can’t get it to work properly as the Old R6, and it just looks odd, it doesn’t look like R6. The reason why I need R6 is because my code looks for the player’s Torso and not “Lower Torso”, and it’s harder to do obbies when your character is not in R6.