You know roblox’s built in ncp dialogue system, I want to make it so a script senses if an option is clicked. Is this possible?
Edit: I figured it out, the dev hub said that the thing needs a local script, cause it returns the player in the script. So I just placed it in starter player scripts and it worked.
well to be fair i dont work with dialog so i have no idea, but there is a second parameter, which is the dialog choice. you might need to put a string or a path if the dialogchoice is a object or if its a property then you’d probably do Dialog.DialogChoice
Did you used a Local Script? Click detector don’t work with local Script but you can Use a script and a remote event that will Fire The Client with the information and use