I was wondering if there was something within roblox that could enable me to do a datamosh effect certain recordings have. And if this isn’t viable in roblox, is there an alternative to make this more computer like?
You could maybe try layering viewport frames with varying fps and increasing the contrast. I don’t real know what datamosh is but that’s what it seemed like on google
If you look carefully you can sort of see the character that is meant to be rendered, which is just a default blocky character. This is also rendered in real time as it is a shadow so you can move around and you would see your player along with any other objects.
Anyways I though this was just a fun find which has some similar features that you might want. if you want to know how I did it i can tell you but this is a prototype and has some downsides like the colours that can be choosen. Ill try and find a workaround tommorow but this might be hard.
this seems interesting and I like the direction this is showing, Maybe if there was a way to reduce the contrast so that we can see the og colors, BUT keep the scattered pixel bits of the character this could work!