How do I do a data mosh effect with my camera


I hope this isn’t the wrong category but…

I was wondering if there was something within roblox that could enable me to do a datamosh effect certain recordings have. And if this isn’t viable in roblox, is there an alternative to make this more computer like?

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If the datamosh image isnt moving, you cpuld just do an image label of the static, and turn the transparency down.

Well I want it to sorta be an active filter for the camera.

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Hey sorry for bumping this, but I’m still curious if this is possible

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You could maybe try layering viewport frames with varying fps and increasing the contrast. I don’t real know what datamosh is but that’s what it seemed like on google

I am pretty sure there is a open source one in the tool box.

Just search “static”

This is what data moshing is

I wanna replicate the camera errors that sometimes occur within this camera gui’

Well i tried to create a datamosh effect and somehow created these



If you look carefully you can sort of see the character that is meant to be rendered, which is just a default blocky character. This is also rendered in real time as it is a shadow so you can move around and you would see your player along with any other objects.

Anyways I though this was just a fun find which has some similar features that you might want. if you want to know how I did it i can tell you but this is a prototype and has some downsides like the colours that can be choosen. Ill try and find a workaround tommorow but this might be hard.

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this seems interesting and I like the direction this is showing, Maybe if there was a way to reduce the contrast so that we can see the og colors, BUT keep the scattered pixel bits of the character this could work!

cheers to you so far!

Hi, bumping this thread.

You could maybe utilize an editableImage and captureService to accomplish your data moshing effect: