How do I Fix Blender Rig Still Uploading in Studio?

Hello! I recently made a skinned mesh inside of Blender and wanted to transfer it to Roblox Studio. For the past couple of hours I have not been able to load the mesh into Studio. What I did was: 1) Click on the Avatar Importer plugin, 2) Clicked on Custom, and 3) Selected my .fbx file. I’m new to this process and this is actually my first time making a skinned mesh and inserting one into Studio. I have still had this message in the Output tab (screenshot down below). Help is much appreciated!

Screenshot:
image

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Could just be slow depending on the size, wait a bit more and if you feel like its not going anywhere cancel and try again

Yes, I’ve done this plenty of times. I even let my friend import it himself into a Baseplate, that way he can share it to me and I can work on it that way — this didn’t work. The size that it was exported out of Blender was 0.1

shouldn’t you export blender files to obj? Or am i wrong and completely missed the point of the post?

This one’s a rig. Here’s the video I followed:

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