How do i fix the idle anim plays even tho im walking in my tool?


here is the script:
local Tool = nil

local animScript = nil

script.Parent.Equipped:connect(function()

Tool = script.Parent

animScript = Tool.Parent:WaitForChild(“Animate”)

animScript:WaitForChild(“toolnone”):WaitForChild(“ToolNoneAnim”)

animScript.toolnone.ToolNoneAnim.AnimationId = “https://www.roblox.com/asset/?id=11608327786” –

end)

script.Parent.Unequipped:connect(function()

animScript:WaitForChild(“toolnone”):WaitForChild(“ToolNoneAnim”)

animScript.toolnone.ToolNoneAnim.AnimationId = “http://www.roblox.com/asset/?id=11608327786” –

end)
im trying to make a walk anim too though its not possible atm due to the issue with the idle anim thing

(forgot to mention it is located inside the tool)

Is the Idle animation an action?

Change AnimationPriority, or at a Aniamtion that has higher Priority

no its set to “idle” ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ

action dosent work either ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ

Should the walk animation only play while the tool is equipped?

yes ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ

i want tool animations (yk like sword walk anim and idle anim)
and normal anims without sword equipped

I’ve had a thought about this. Just detect when the player is pressing wasd and play an animation of a higher animation priority than the idle.

is action higher than idle? ㅤ ㅤ ㅤ ㅤ ㅤ

Core I believe is the only one below Idle. It would work.

ok tysm ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ

Video tutorial if you need one. HOW TO ADD IDLE/WALK ANIMATION ON YOUR TOOL | ROBLOX STUDIO | R15/R6 - YouTube

that didnt work ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ

Alright, give me a minute. I’ll figure something out.

wait nvm i did it wrong last time it works, tysm

Oh, alright. Hope it continues to work for you!

tysm ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ ㅤ

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