How do I fix the scale of my gui

My gui scale is different from roblox studio and roblox game.
I don’t want that…


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Set the Size.Y of whatever Frame these are both in to (1,0) (scale 1 offset 0)

they both got 1, 0 size on Y


In that case I think your issue will be the UIAspectRatioConstraint. By default the UIAspectRatioConstraint makes the UI as large as it can given that it does not exceed the X and Y scale values give. Since your X scale is 0.311, if you make the screen skinny enough the width of the UI will cap at 31% of the parent width and will become smaller to maintain its ratio. You have two options:

  1. Change the X scale to 1 in your “frame” and ImageLabels, so that the UI is allowed to take up more screen space if the screen gets too skinny.
  2. Remove the UIAspectRatioConstraints and let the UI scale purely from the screen dimensions.

Also make sure that Size.Y of the frame is also (1,0).

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