How do i force r6 (blocky) while preserving character textures

i know i can generate r6 blocky rig and set it as StarterCharacter but it wil be just a grey character with no textures. also, if someone has r15 accessories how can that be imported to r6

Set the game to use R6 in the avatar settings menu, then write a script that runs after the character has loaded that sets all limb IDs to 0.

Unfortunately, there isn’t really any good way to force the blocky rig.

Load an R15 character, grab all the accessories from it, load the R6 one then delete its accessories and replace them with the R15 ones.

Alternatively, just grab one of the “R6” avatar bundles off the marketplace, put the limb IDs into the avatar settings, and use an R6 animation pack from the marketplace, again putting the animation IDs into the avatar settings, disable layered clothing and whatnot and you’d be good to go. R15 accessories would work without issue, and if you’re using Humanoids, all R6 physics behavior should stay (as long as the animations are 1:1)

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