How do i force the player to have the original roblox head?

I tried 3 things with 3 bad results:

Making a script that sets the meshtype to “Head” in the player
(This worked, although the character became bald and the head was a weird size)

Making a script that replaces the whole head on the character
(This just simply didnt work, as the head wouldnt attach to the character)

Using the Game settings > Avatar > Head override ID
(This just gave me an error when trying to save the ID)

Im not able to find much about it on google, and the few posts i did find didnt work.

This should be the correct way.

What was the error that it was giving?
What was the ID you were trying to input?

Change humanoid description when character loads and apply it
Alternatively you can make custom character loader

this doesnt fix the issue with any head accessories and hair scaling wierdly

Any issues outputted into console when trying?

yes and quite a long one:

 Failed builtin_GameSettings.rbxm.GameSettings.Pages.AvatarPage.Controllers.UniverseAvatarController:412: HttpResponse = {
	handleRetryErrorMessage = "4xx error response. Rejecting request.",
	requestErrorMessage = "Http request to https://develop.roblox.com/v2/universes/7437946553/configuration rejected because request did not succeed.",
	requestOptions = {
		Body = "{"universeAvatarAssetOverrides":[{"assetID":0,"assetTypeID":18,"isPlayerChoice":true},{"assetID":5591363797,"assetTypeID":17,"isPlayerChoice":false},{"assetID":0,"assetTypeID":27,"isPlayerChoice":true},{"assetID":0,"assetTypeID":29,"isPlayerChoice":true},{"assetID":0,"assetTypeID":28,"isPlayerChoice":true},{"assetID":0,"assetTypeID":30,"isPlayerChoice":true},{"assetID":0,"assetTypeID":31,"isPlayerChoice":true},{"assetID":0,"assetTypeID":11,"isPlayerChoice":true},{"assetID":0,"assetTypeID":12,"isPlayerChoice":true},{"assetID":0,"assetTypeID":2,"isPlayerChoice":true}]}",
		Headers = {
			Content-Type = "application/json"
		},
		Method = "PATCH",
		Url = "https://develop.roblox.com/v2/universes/7437946553/configuration"
	},
	responseBody = {
		errors = {
			{
				code = 22,
				message = "Invalid asset type."
			}
		}
	},
	responseCode = 400,
	responseTimeMs = 183.58969688415527
}  -  Edit

This is a warning btw, not an error

Instead of putting the mesh ID, try putting the catalog item ID instead. For example 86498048

i couldnt find the id for the original roblox head

also im taking about the one that is applied if you remove your head in the character creator, like the cylindrical one with a very basic design

nevermind i found it, its called roblox classic head and its not in my inventory. It works now

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